A life in games. In music. Part Two.

I’ve played many games over the last eighteen years. Some were evanescent, forgotten even as I met them. Others, like childhood friends, are fondly remembered but vaguely; time has dissolved their features, erased the details. Ask about them and I’ll say “ah, yes,” and smile, but my brow will furrow if you press for much more than a name.

But another group remains: the indelible. The ones that have, for decades, stayed with me on my journey. The ones that changed that journey’s course. These are the games I seek to share with you, but sharing is impossible. Games are special because they’re interactive, and that means our fondness for them cannot be taught or shared. To love a game is to catch a fever and burn with it, perhaps for a season or perhaps forever, but always alone. Two discussing their love for one game may be at accord on many of its traits but never all of them; in a way, no two people ever play the same game.

Still, we try. You know the games I never played; here, then, are the ones I have. My words are mere formalities, meant to amuse but then, who knows, right? My hope is that by the time you reach the end of this you’ll understand me better, and where my words fail perhaps the music I’ve chosen will speak more clearly. So take a walk with me through my life. Remember these games if they’re part of you, and explore them if they’re not. These are the games that shaped my life; perhaps you’ll meet one here that changes yours.

This is a continuation of my musical journey, begun here.

Review: Gears of War 3 Season Pass

The fourth Gears of War 3 DLC package (and final one for Season Pass holders like me), “Forces of Nature,” has been out for a little over 24 hours, and as I’ve never written on Gears specifically despite it being my most-played game since September, I thought I’d take a few moments and evaluate the Season Pass as a whole. Was it worth it for me? Is it worth it for you, Mr. Holdout? Let’s see.

Prior to Gears 3‘s release the Season Pass (hereafter SP) was announced as a way for players to save money on inevitable DLC that would roll out for the six or so months following the game’s release. For $30 SP owners would get $45 worth of content — a 33% savings for those who would ultimately buy all four. As of today, those four packages are Horde Command Pack, Raam’s Shadow, Fenix Rising, and the aforementioned Forces of Nature.

If you’re really impatient or just short on time (in which case, you should know better than to read something of mine, so shame on you), click here for my overall thoughts on the season pass. Note: most of these packs also offer new weapon skins. I don’t consider those make or break aspects of the DLC and have thus ignored them.

On to DLC 1: Horde Command Pack